Asteroids in HTML 5
Some of my colleagues at work have been raving about how cool HTML 5 is shaping up to be and how it’s going to murder Flash. Having been a Flash developer for 4 years, it’s quite surprising that I found myself not disturbed or annoyed in any bit with these remarks. I know I’m with Adobe when it comes to Adobe vs Apple, but I don’t believe personally that Flash existence as a leading RIA technology is jeopardized with the arrival of HTML 5. But that serves another discussion sometime later (or never, I’m not a purist).
Now I just like to share with you a little bit of fun that I had doing an asteroid game in HTML 5. I’m really astounded by its power, which doesn’t quite show its limit yet so far (I’m testing it all on my iMac and Macbook Pro). It’s still work in progress, you can only fly around and shoot, but there’s no collision or physics yet so those asteroids don’t break.
Click here to view the demo
WARNING: the demo may crash your computer. Make sure you’re running it in a browser compatible with HTML 5. I’m using Chrome 5 for Mac.
